Station EA-1526 · recording
【版纳PVE】突袭 | 事件 | 技能 | 工业 |
Online EA 180.188.24.152:30015 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 4
- peak 9
- Rank
- #1,526
- top 7% · #155 in EA
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −2into Thu 14:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 10:18 UTC24d ago | M0.8▲rising | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The procedural map on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is size 4,096 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
No gather rate appears in the name of 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | right now?
0 of the 100 slots on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | are filled right now. The seven-day average is 4 players, with a peak of 9. The last 48 hours show their highest activity at 13:00 UTC, averaging 8 players.
How does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | rank against other Rust servers?
For player hours across the last seven days, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | takes #1,526 overall and #155 in Asia, inside the top 7% of all ranked servers.
Server facts
How reliably does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | stay online?
Right now, you can reach 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. Its reported uptime points to a restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
Does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | hold a steady tick rate?
The 48-hour average is 113 server fps; 10 is the lowest observed. The world held up to 147,957 entities at its peak, buildings and deployables included. Memory use peaked at 4,611 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | hosted?
The EA tag is how 【版纳PVE】突袭 | 事件 | 技能 | 工业 | lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 180.188.24.152:30015 is the address it uses.
What build of Rust does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | use?
【版纳PVE】突袭 | 事件 | 技能 | 工业 | is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The recent wipes averaged a busiest count of 7 players. The peak on the most recent wipe came 3 hours after the wipe.
How often does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipe, and on which days?
At the force wipe each month 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 24 days 9 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | mean?
Tags published by 【版纳PVE】突袭 | 事件 | 技能 | 工业 | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | appear?
You will find 【版纳PVE】突袭 | 事件 | 技能 | 工业 | on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
Enter client.connect 180.188.24.152:30015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
