Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station EA-3434 · recording

[江湖]pve丨修仙丨武器合成丨宗门丨妖兽

Online EA 180.188.24.152:20015 checked 6m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
1/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#3,434
top 15% · #300 in EA
Last wipe
24d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-3434 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 06:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
42/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
20/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
14/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
21/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
12/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?

[江湖]pve丨修仙丨武器合成丨宗门丨妖兽 runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?

You will find no gather rate in the name of [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. 500 players is the most a group can hold. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 right now?

A reading taken now shows 1 players on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽, which has 500 slots. Across seven days this server recorded an average of 1 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 2 players.

How does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 rank against other Rust servers?

The last seven days of player hours place [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 at #3,434, in the top 15% of all ranked servers and #300 in Asia.

Server facts

How reliably does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 stay online?

Right now, you can reach [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. Its reported uptime points to a restart about 4 days 2 hours ago. 154 of 168 hours in the last 7 full days were up time, 92% of the total. On 5 October 2026 it was recorded for the first time by Rust Server Trends.

How well does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 perform under load?

The 48-hour average is 146 server fps; 92 is the lowest observed. The world held up to 115,408 entities at its peak, buildings and deployables included. It reached a ceiling of 3,841 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run from?

With its EA tag, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 180.188.24.152:20015.

Which Rust version is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 running?

[江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run its wipes?

From the force wipe the next wipe of [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 24 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 mean?

Tags published by [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts500 (Group limit): Teams are capped at 500 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 appear?

You will find [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?

To join, enter client.connect 180.188.24.152:20015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^p,^m,^v,EA,gmrust,cs168909,ts500,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts500
Group limit Teams are capped at 500 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.