Station XX-10191 · no signal
LinuxGSM X10SDV
Offline 180.165.51.44:28015 checked 1d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,191
- top 46%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 09:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 01:40 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 23 Oct, 00:03 UTC6d ago | M0.0▼falling | 0 | – | 2.1 days | 1 | |
| Wed 21 Oct, 00:56 UTC8d ago | M0.0■steady | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LinuxGSM X10SDV?
The map on LinuxGSM X10SDV is procedural, produced by the game.
Which settings and rules apply on LinuxGSM X10SDV?
No gather rate appears in the name of LinuxGSM X10SDV. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on LinuxGSM X10SDV right now?
LinuxGSM X10SDV is not responding at this moment and is offline, last seen 45 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.
How does LinuxGSM X10SDV rank against other Rust servers?
Over the last seven days, LinuxGSM X10SDV recorded enough player hours to reach #10,191 worldwide, placing it in the top 46% of all ranked servers.
Server details
How reliably does LinuxGSM X10SDV stay online?
LinuxGSM X10SDV is down at the moment; the last recorded contact was 45 hours ago. 17 of 168 hours in the last 7 full days were up time, 10% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is LinuxGSM X10SDV hosted?
Nothing about a region comes from LinuxGSM X10SDV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 180.165.51.44:28015 is the address it uses.
What build of Rust does LinuxGSM X10SDV use?
On Linux, LinuxGSM X10SDV runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on LinuxGSM X10SDV?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 4 hours after the wipe.
On what timetable does LinuxGSM X10SDV run its wipes?
No next wipe can be predicted for LinuxGSM X10SDV, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 5 hours.
Lists and tags
What do the server tags on LinuxGSM X10SDV mean?
The game's server browser reads the tags LinuxGSM X10SDV publishes: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LinuxGSM X10SDV appear?
The Rust Server Trends lists that take in LinuxGSM X10SDV are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to LinuxGSM X10SDV?
You can connect by pressing F1 in Rust and typing client.connect 180.165.51.44:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.