Station XX-16304 · no signal
testvalley
Offline 179.60.168.153:28015 checked 33d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,304
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on testvalley?
testvalley uses a procedural map, which the game generates.
Which settings and rules apply on testvalley?
You will find no gather rate in the name of testvalley. 15 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on testvalley?
testvalley is not responding at this moment and is offline, last seen 33 days 17 hours ago.
How does testvalley rank against other Rust servers?
On player hours for the past week, testvalley sits at #16,304, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does testvalley stay online?
testvalley is down at the moment; the last recorded contact was 33 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is testvalley hosted?
No region is published by testvalley. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 179.60.168.153:28015.
Which Rust version is testvalley running?
Rust network protocol 2633 and build 165217 on Windows is what testvalley runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does testvalley run its wipes?
Too few wipes of testvalley are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 34 days 1 hours.
Server tags
What do the server tags on testvalley mean?
Tags published by testvalley and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts15 (Group limit): Teams are capped at 15 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does testvalley appear?
The Rust Server Trends lists that take in testvalley are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to testvalley?
To join, enter client.connect 179.60.168.153:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.