Station XX-13293 · no signal
RustySMP - Closed Beta (Whitelist)
Offline 179.194.134.66:28115 checked 40d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,293
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustySMP - Closed Beta (Whitelist)?
A procedural map runs on RustySMP - Closed Beta (Whitelist), generated by the game.
Which settings and rules apply on RustySMP - Closed Beta (Whitelist)?
You will find no gather rate in the name of RustySMP - Closed Beta (Whitelist). The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RustySMP - Closed Beta (Whitelist)?
A reading taken now finds RustySMP - Closed Beta (Whitelist) offline; the most recent activity was 40 days 22 hours ago.
How does RustySMP - Closed Beta (Whitelist) rank against other Rust servers?
On player hours for the past week, RustySMP - Closed Beta (Whitelist) sits at #13,293, which puts it inside the top – of every ranked server.
Server details
How reliably does RustySMP - Closed Beta (Whitelist) stay online?
As recorded now, RustySMP - Closed Beta (Whitelist) is not reachable, the last contact having been 40 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Which region does RustySMP - Closed Beta (Whitelist) run from?
Nothing about a region comes from RustySMP - Closed Beta (Whitelist). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 179.194.134.66:28115.
What build of Rust does RustySMP - Closed Beta (Whitelist) use?
On Windows, RustySMP - Closed Beta (Whitelist) runs Rust network protocol 2633 and build 163207. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does RustySMP - Closed Beta (Whitelist) wipe, and on which days?
Too few wipes of RustySMP - Closed Beta (Whitelist) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 43 days 20 hours.
Server tags
What do the server tags on RustySMP - Closed Beta (Whitelist) mean?
These are the tags RustySMP - Closed Beta (Whitelist) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustySMP - Closed Beta (Whitelist) appear?
You will find RustySMP - Closed Beta (Whitelist) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto RustySMP - Closed Beta (Whitelist)?
Enter client.connect 179.194.134.66:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.