Station XX-14773 · no signal
RustySMP - Closed Beta (Whitelist)
Offline 179.194.134.222:28115 checked 15d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,773
- top 68%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustySMP - Closed Beta (Whitelist)?
The map on RustySMP - Closed Beta (Whitelist) is procedural, produced by the game.
Which settings and rules apply on RustySMP - Closed Beta (Whitelist)?
The name of RustySMP - Closed Beta (Whitelist) gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustySMP - Closed Beta (Whitelist)?
A reading taken now finds RustySMP - Closed Beta (Whitelist) offline; the most recent activity was 15 days ago.
How does RustySMP - Closed Beta (Whitelist) rank against other Rust servers?
The last seven days of player hours place RustySMP - Closed Beta (Whitelist) at #14,773, in the top 68% of all ranked servers.
Server details
How reliably does RustySMP - Closed Beta (Whitelist) stay online?
RustySMP - Closed Beta (Whitelist) is down at the moment; the last recorded contact was 15 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.
Where in the world is RustySMP - Closed Beta (Whitelist) hosted?
A region is not published by RustySMP - Closed Beta (Whitelist). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 179.194.134.222:28115 is the address it uses.
Which Rust version is RustySMP - Closed Beta (Whitelist) running?
On Windows, RustySMP - Closed Beta (Whitelist) runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does RustySMP - Closed Beta (Whitelist) run its wipes?
The rhythm of RustySMP - Closed Beta (Whitelist) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 9 hours.
Lists and tags
What do the server tags on RustySMP - Closed Beta (Whitelist) mean?
Tags published by RustySMP - Closed Beta (Whitelist) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustySMP - Closed Beta (Whitelist) appear?
You will find RustySMP - Closed Beta (Whitelist) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto RustySMP - Closed Beta (Whitelist)?
Enter client.connect 179.194.134.222:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.