Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players81,308 Active3,746 Wipes · 3 h263 48 h

Station XX-15496 · no signal

Meu Servidor Dev PvE

Offline 179.126.165.149:28015 checked 37d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,496
top 67%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15496 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
42/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
250/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Meu Servidor Dev PvE?

Meu Servidor Dev PvE uses a procedural map, which the game generates.

Which settings and rules apply on Meu Servidor Dev PvE?

No gather rate appears in the name of Meu Servidor Dev PvE. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Meu Servidor Dev PvE right now?

No players are recorded on Meu Servidor Dev PvE at this moment; it is offline, and the last sighting was 37 days 12 hours ago.

How does Meu Servidor Dev PvE rank against other Rust servers?

The last seven days of player hours place Meu Servidor Dev PvE at #15,496, in the top 67% of all ranked servers.

Operator and location

How reliably does Meu Servidor Dev PvE stay online?

No contact with Meu Servidor Dev PvE right now, and the last recorded contact was 37 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does Meu Servidor Dev PvE run from?

No region is published by Meu Servidor Dev PvE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 179.126.165.149:28015.

What build of Rust does Meu Servidor Dev PvE use?

Meu Servidor Dev PvE is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Meu Servidor Dev PvE wipe, and on which days?

Too few wipes of Meu Servidor Dev PvE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 40 days 19 hours.

Tags

What do the server tags on Meu Servidor Dev PvE mean?

These are the tags Meu Servidor Dev PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Meu Servidor Dev PvE appear?

The Rust Server Trends lists that take in Meu Servidor Dev PvE are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Meu Servidor Dev PvE?

To join, enter client.connect 179.126.165.149:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.