Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,735 Active2,880 Wipes · 3 h74 48 h

Station XX-7177 · recording

Shadowplayers RUST server

Online 178.63.43.239:7032 checked 13m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,177
top 32%
Last wipe
11d ago
no schedule published
Next wipe
2d 12h
Sat 31 Oct, 19:20 UTC
Seismic record · station XX-7177 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 19:20 UTC, in 2d 12h. Every other Saturday at 19:20 UTC · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 2d 12hSat 31 Oct, 19:20 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 16d 12hSat 14 Nov, 19:20 UTC
  4. 30d 12hSat 28 Nov, 19:20 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 44d 12hSat 12 Dec, 19:20 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 19:20 UTC11d ago M0.7rising 5 – running 0
Sat 3 Oct, 18:44 UTC25d ago M0.3rising 2 held half 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
65/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shadowplayers RUST server?

Generated by the game, the map on Shadowplayers RUST server is procedural, size 6,000 with seed 1761526675. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Shadowplayers RUST server?

No gather rate appears in the name of Shadowplayers RUST server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Shadowplayers RUST server right now?

At this moment, Shadowplayers RUST server records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 0 players.

How does Shadowplayers RUST server rank against other Rust servers?

The last seven days of player hours place Shadowplayers RUST server at #7,177, in the top 32% of all ranked servers.

Server details

How reliably does Shadowplayers RUST server stay online?

Right now, you can reach Shadowplayers RUST server. The uptime it reports puts its last restart about 5 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.

Does Shadowplayers RUST server hold a steady tick rate?

Its average server fps over the last 48 hours was 115, and it never dropped below 55. The world held up to 202,550 entities at its peak, buildings and deployables included. It reached a ceiling of 4,716 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Shadowplayers RUST server run from?

A region is not published by Shadowplayers RUST server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 178.63.43.239:7032.

Which Rust version is Shadowplayers RUST server running?

Shadowplayers RUST server is running Rust network protocol 2635 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Shadowplayers RUST server?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Shadowplayers RUST server run its wipes?

The wipe rhythm at Shadowplayers RUST server is every other Saturday at 19:20 UTC. Saturday 31 October at 19:20 UTC is when its next wipe is due. The present world dates from 11 days 11 hours.

Lists and tags

What do the server tags on Shadowplayers RUST server mean?

Tags published by Shadowplayers RUST server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Shadowplayers RUST server appear?

These Rust Server Trends lists include Shadowplayers RUST server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Shadowplayers RUST server?

Enter client.connect 178.63.43.239:7032 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.