Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players72,381 Active3,700 Wipes · 3 h114 48 h

Station GE-12946 · no signal

Rustontop.com - EU 2x | RotLink

Offline EU · ger 178.63.243.110:28015 checked 1d ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,946
top 58% · #2432 in EU
Last wipe
2d ago
weekly schedule
Next wipe
16h
Thu 29 Oct, 14:01 UTC
Seismic record · station GE-12946 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0003:0007:0012:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:01 UTC, in 16h. Every Monday at 15:01 and every Thursday at 14:01 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 16hThu 29 Oct, 14:01 UTC
  2. 4d 17hMon 2 Nov, 15:01 UTC
  3. 7d 21hThu 5 Nov, 19:00 UTCFW
  4. 11d 17hMon 9 Nov, 15:01 UTC
  5. 14d 16hThu 12 Nov, 14:01 UTC
  6. 18d 17hMon 16 Nov, 15:01 UTC
  7. 21d 16hThu 19 Nov, 14:01 UTC
  8. 25d 17hMon 23 Nov, 15:01 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 15:01 UTC2d ago M0.0steady 0 – running 0
Thu 22 Oct, 14:01 UTC6d ago M0.0rising 1 halved by day 1 4 days 0
Mon 19 Oct, 14:01 UTC9d ago M0.5rising 3 halved by day 1 3 days 0
Thu 15 Oct, 14:02 UTC13d ago M0.0rising 1 halved by day 3 4 days 0
Mon 12 Oct, 14:01 UTC16d ago M0.6rising 4 halved by day 1 3 days 0
Thu 8 Oct, 14:03 UTC20d ago M0.3rising 2 halved by day 3 4 days 0
Mon 5 Oct, 14:01 UTC23d ago M0.6rising 5 halved by day 2 3 days 1
Sat 3 Oct, 18:01 UTC25d ago M0.5rising 3 – 1.8 days 0
Thu 1 Oct, 16:18 UTC27d ago M0.0steady 2 halved by day 1 2.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average
987/ 1100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 310 on average
184/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 275 on average
119/ 170
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 269 on average
242/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 217 on average
56/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average
24/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustontop.com - EU 2x | RotLink?

Rustontop.com - EU 2x | RotLink runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustontop.com - EU 2x | RotLink?

Going by its name, Rustontop.com - EU 2x | RotLink runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rustontop.com - EU 2x | RotLink?

A reading taken now finds Rustontop.com - EU 2x | RotLink offline; the most recent activity was 24 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Rustontop.com - EU 2x | RotLink rank against other Rust servers?

For player hours across the last seven days, Rustontop.com - EU 2x | RotLink takes #12,946 overall and #2,432 in Europe, inside the top 58% of all ranked servers.

Operator and location

How reliably does Rustontop.com - EU 2x | RotLink stay online?

As recorded now, Rustontop.com - EU 2x | RotLink is not reachable, the last contact having been 24 hours ago. The uptime it reports puts its last restart about 30 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rustontop.com - EU 2x | RotLink perform under load?

The 48-hour average is 231 server fps; 208 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,493. Its highest memory use was 3,800 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rustontop.com - EU 2x | RotLink run from?

Its region code is ger, and Rustontop.com - EU 2x | RotLink lists itself in Europe with the EU tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.63.243.110:28015.

What build of Rust does Rustontop.com - EU 2x | RotLink use?

Rustontop.com - EU 2x | RotLink is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rustontop.com - EU 2x | RotLink?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rustontop.com - EU 2x | RotLink run its wipes?

The wipe rhythm at Rustontop.com - EU 2x | RotLink is every Monday at 15:01 and every Thursday at 14:01 UTC. The date of its next wipe is Thursday 29 October at 14:01 UTC. It has run its current world for 2 days 6 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rustontop.com - EU 2x | RotLink mean?

These are the tags Rustontop.com - EU 2x | RotLink publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustontop.com - EU 2x | RotLink appear?

These Rust Server Trends lists include Rustontop.com - EU 2x | RotLink: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Join the server

How do you connect to Rustontop.com - EU 2x | RotLink?

To join, enter client.connect 178.63.243.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://rustontop.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rger,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rger
Region code The region code for this server is ger.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.