Station GE-12946 · no signal
Rustontop.com - EU 2x | RotLink
Offline EU · ger 178.63.243.110:28015 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,946
- top 58% · #2432 in EU
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 16h
- Thu 29 Oct, 14:01 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 14:01 UTC, in 16h. Every Monday at 15:01 and every Thursday at 14:01 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 88%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 16hThu 29 Oct, 14:01 UTC
- 4d 17hMon 2 Nov, 15:01 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 11d 17hMon 9 Nov, 15:01 UTC
- 14d 16hThu 12 Nov, 14:01 UTC
- 18d 17hMon 16 Nov, 15:01 UTC
- 21d 16hThu 19 Nov, 14:01 UTC
- 25d 17hMon 23 Nov, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 15:01 UTC2d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 22 Oct, 14:01 UTC6d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Mon 19 Oct, 14:01 UTC9d ago | M0.5▲rising | 3 | halved by day 1 | 3 days | 0 | |
| Thu 15 Oct, 14:02 UTC13d ago | M0.0▲rising | 1 | halved by day 3 | 4 days | 0 | |
| Mon 12 Oct, 14:01 UTC16d ago | M0.6▲rising | 4 | halved by day 1 | 3 days | 0 | |
| Thu 8 Oct, 14:03 UTC20d ago | M0.3▲rising | 2 | halved by day 3 | 4 days | 0 | |
| Mon 5 Oct, 14:01 UTC23d ago | M0.6▲rising | 5 | halved by day 2 | 3 days | 1 | |
| Sat 3 Oct, 18:01 UTC25d ago | M0.5▲rising | 3 | – | 1.8 days | 0 | |
| Thu 1 Oct, 16:18 UTC27d ago | M0.0■steady | 2 | halved by day 1 | 2.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rustontop.com - EU 2x | RotLink?
Rustontop.com - EU 2x | RotLink runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Rustontop.com - EU 2x | RotLink?
Going by its name, Rustontop.com - EU 2x | RotLink runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Rustontop.com - EU 2x | RotLink?
A reading taken now finds Rustontop.com - EU 2x | RotLink offline; the most recent activity was 24 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Rustontop.com - EU 2x | RotLink rank against other Rust servers?
For player hours across the last seven days, Rustontop.com - EU 2x | RotLink takes #12,946 overall and #2,432 in Europe, inside the top 58% of all ranked servers.
Operator and location
How reliably does Rustontop.com - EU 2x | RotLink stay online?
As recorded now, Rustontop.com - EU 2x | RotLink is not reachable, the last contact having been 24 hours ago. The uptime it reports puts its last restart about 30 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rustontop.com - EU 2x | RotLink perform under load?
The 48-hour average is 231 server fps; 208 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,493. Its highest memory use was 3,800 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Rustontop.com - EU 2x | RotLink run from?
Its region code is ger, and Rustontop.com - EU 2x | RotLink lists itself in Europe with the EU tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.63.243.110:28015.
What build of Rust does Rustontop.com - EU 2x | RotLink use?
Rustontop.com - EU 2x | RotLink is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Rustontop.com - EU 2x | RotLink?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does Rustontop.com - EU 2x | RotLink run its wipes?
The wipe rhythm at Rustontop.com - EU 2x | RotLink is every Monday at 15:01 and every Thursday at 14:01 UTC. The date of its next wipe is Thursday 29 October at 14:01 UTC. It has run its current world for 2 days 6 hours. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Rustontop.com - EU 2x | RotLink mean?
These are the tags Rustontop.com - EU 2x | RotLink publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rustontop.com - EU 2x | RotLink appear?
These Rust Server Trends lists include Rustontop.com - EU 2x | RotLink: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Join the server
How do you connect to Rustontop.com - EU 2x | RotLink?
To join, enter client.connect 178.63.243.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://rustontop.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.