Station XX-10030 · no signal
eiiiiiiiiiiish
Offline 178.59.155.9:28015 checked 1d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #10,030
- top 45%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Mon 10:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 09:59 UTC1d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on eiiiiiiiiiiish?
A procedural map runs on eiiiiiiiiiiish, generated by the game.
Which settings and rules apply on eiiiiiiiiiiish?
No gather rate appears in the name of eiiiiiiiiiiish. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on eiiiiiiiiiiish right now?
eiiiiiiiiiiish is not responding at this moment and is offline, last seen 31 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.
How does eiiiiiiiiiiish rank against other Rust servers?
The last seven days of player hours place eiiiiiiiiiiish at #10,030, in the top 45% of all ranked servers.
Server details
How reliably does eiiiiiiiiiiish stay online?
eiiiiiiiiiiish is down at the moment; the last recorded contact was 31 hours ago. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is eiiiiiiiiiiish hosted?
No region is published by eiiiiiiiiiiish. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.59.155.9:28015.
Which Rust version is eiiiiiiiiiiish running?
On Windows, eiiiiiiiiiiish runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does eiiiiiiiiiiish wipe, and on which days?
Too few wipes of eiiiiiiiiiiish are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 34 hours.
Server tags
What do the server tags on eiiiiiiiiiiish mean?
These are the tags eiiiiiiiiiiish publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does eiiiiiiiiiiish appear?
The Rust Server Trends lists that take in eiiiiiiiiiiish are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to eiiiiiiiiiiish?
To join, enter client.connect 178.59.155.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.