Station XX-15425 · recording
Private Rust Map Lab
Online 178.254.6.6:28015 checked 12m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 09:16 UTC9d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 12:57 UTC11d ago | M0.3▲rising | 2 | – | 1.8 days | 0 | |
| Tue 13 Oct, 13:35 UTC14d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Mon 12 Oct, 09:39 UTC15d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Sun 11 Oct, 14:53 UTC16d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Private Rust Map Lab?
Private Rust Map Lab runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on Private Rust Map Lab?
You will find no gather rate in the name of Private Rust Map Lab. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Private Rust Map Lab?
At this moment, Private Rust Map Lab records 0 players. Averaged across the last seven days, the population was 0 players.
How does Private Rust Map Lab rank against other Rust servers?
Over the last seven days, Private Rust Map Lab recorded enough player hours to reach #15,425 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Private Rust Map Lab stay online?
Private Rust Map Lab is up at the moment. The uptime it reports puts its last restart about 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Private Rust Map Lab perform under load?
The 48-hour average is 57 server fps; 3 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,884. Its highest memory use was 2,715 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Private Rust Map Lab hosted?
A region is not published by Private Rust Map Lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.254.6.6:28015.
What build of Rust does Private Rust Map Lab use?
Rust network protocol 2634 and build 167398 on Linux is what Private Rust Map Lab runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Private Rust Map Lab?
On average, the busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Private Rust Map Lab run its wipes?
No next wipe can be predicted for Private Rust Map Lab, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 19 hours.
Server tags
What do the server tags on Private Rust Map Lab mean?
Tags published by Private Rust Map Lab and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Private Rust Map Lab appear?
These Rust Server Trends lists include Private Rust Map Lab: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Private Rust Map Lab?
To join, enter client.connect 178.254.6.6:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.