Station XX-9164 · no signal
My Carbon Test Server
Offline 178.252.127.246:28505 checked 4d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,164
- top 41%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 14:06 UTC4d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 24 Oct, 11:51 UTC5d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Fri 2 Oct, 18:56 UTC27d ago | M0.0■steady | 1 | – | 21.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Carbon Test Server?
A procedural map runs on My Carbon Test Server, generated by the game.
Which settings and rules apply on My Carbon Test Server?
The name of My Carbon Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on My Carbon Test Server?
A reading taken now finds My Carbon Test Server offline; the most recent activity was 4 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.
How does My Carbon Test Server rank against other Rust servers?
The last seven days of player hours place My Carbon Test Server at #9,164, in the top 41% of all ranked servers.
Operator and location
How reliably does My Carbon Test Server stay online?
No contact with My Carbon Test Server right now, and the last recorded contact was 4 days 9 hours ago. 9 of 168 hours in the last 7 full days were up time, 5% of the total. 26 September 2026 is when Rust Server Trends first recorded it.
Which region does My Carbon Test Server run from?
No region is published by My Carbon Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.252.127.246:28505.
Which Rust version is My Carbon Test Server running?
Rust network protocol 2635 and build 168909 on Windows is what My Carbon Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on My Carbon Test Server?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does My Carbon Test Server run its wipes?
No next wipe can be predicted for My Carbon Test Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 11 hours is how long the current world has been running.
Tags
What do the server tags on My Carbon Test Server mean?
The game's server browser reads the tags My Carbon Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Carbon Test Server appear?
You will find My Carbon Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto My Carbon Test Server?
You can connect by pressing F1 in Rust and typing client.connect 178.252.127.246:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.