Station XX-15503 · no signal
RustFall - PvE/PvP | Biweekly | Raidable Bases
Offline 178.239.199.12:28015 checked 37d ago
- Players now
- 1/ 150
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,503
- top 67%
- Last wipe
- 52d ago
- biweekly schedule
- Next wipe
- 3d 7h
- Sat 31 Oct, 10:53 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:53 UTC, in 3d 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustFall - PvE/PvP | Biweekly | Raidable Bases?
The procedural map on RustFall - PvE/PvP | Biweekly | Raidable Bases is size 5,000 with seed 1851427332, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustFall - PvE/PvP | Biweekly | Raidable Bases?
You will find no gather rate in the name of RustFall - PvE/PvP | Biweekly | Raidable Bases. At the game's default, groups can have up to 8 players. It plays in roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on RustFall - PvE/PvP | Biweekly | Raidable Bases right now?
No players are recorded on RustFall - PvE/PvP | Biweekly | Raidable Bases at this moment; it is offline, and the last sighting was 37 days 12 hours ago.
How does RustFall - PvE/PvP | Biweekly | Raidable Bases rank against other Rust servers?
On player hours for the past week, RustFall - PvE/PvP | Biweekly | Raidable Bases sits at #15,503, which puts it inside the top 67% of every ranked server.
Operator and location
How reliably does RustFall - PvE/PvP | Biweekly | Raidable Bases stay online?
No contact with RustFall - PvE/PvP | Biweekly | Raidable Bases right now, and the last recorded contact was 37 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RustFall - PvE/PvP | Biweekly | Raidable Bases run from?
Nothing about a region comes from RustFall - PvE/PvP | Biweekly | Raidable Bases. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 178.239.199.12:28015.
Which Rust version is RustFall - PvE/PvP | Biweekly | Raidable Bases running?
Rust network protocol 2633 and build 163207 on Windows is what RustFall - PvE/PvP | Biweekly | Raidable Bases runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe. The date of its next wipe is Saturday 31 October at 10:53 UTC. The present world dates from 52 days 16 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on RustFall - PvE/PvP | Biweekly | Raidable Bases mean?
The game's server browser reads the tags RustFall - PvE/PvP | Biweekly | Raidable Bases publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustFall - PvE/PvP | Biweekly | Raidable Bases appear?
These Rust Server Trends lists include RustFall - PvE/PvP | Biweekly | Raidable Bases: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to RustFall - PvE/PvP | Biweekly | Raidable Bases?
You can connect by pressing F1 in Rust and typing client.connect 178.239.199.12:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
