Rust Server TrendsSeismic network · station log
Recording Stations11,598 Players34,006 Active2,835 Wipes · 3 h69 48 h

Station XX-13187 · no signal

nameserver

Offline 178.217.44.8:28015 checked 35d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,187
top 57%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13187 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
46/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

You will find no gather rate in the name of nameserver. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on nameserver right now?

A reading taken now finds nameserver offline; the most recent activity was 35 days 6 hours ago.

How does nameserver rank against other Rust servers?

Over the last seven days, nameserver recorded enough player hours to reach #13,187 worldwide, placing it in the top 57% of all ranked servers.

Operator and location

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 35 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is nameserver hosted?

A region is not published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.217.44.8:28015 is the address it uses.

Which Rust version is nameserver running?

On Windows, nameserver runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does nameserver wipe, and on which days?

Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 35 days 7 hours.

Tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

You will find nameserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto nameserver?

Enter client.connect 178.217.44.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.