Station XX-14962 · no signal
FPV TEST SERVER
Offline 178.214.101.31:28015 checked 22d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,962
- top 67%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 07:54 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 16:17 UTC27d ago | M0.0▲rising | 2 | – | 0.7 days | 1 | |
| Thu 1 Oct, 09:24 UTC27d ago | M0.0▲rising | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FPV TEST SERVER?
A procedural map runs on FPV TEST SERVER, generated by the game.
Which settings and rules apply on FPV TEST SERVER?
The name of FPV TEST SERVER gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on FPV TEST SERVER right now?
FPV TEST SERVER is not responding at this moment and is offline, last seen 22 days 17 hours ago.
How does FPV TEST SERVER rank against other Rust servers?
Over the last seven days, FPV TEST SERVER recorded enough player hours to reach #14,962 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does FPV TEST SERVER stay online?
FPV TEST SERVER is down at the moment; the last recorded contact was 22 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 25 September 2026 is when Rust Server Trends first recorded it.
Which region does FPV TEST SERVER run from?
Nothing about a region comes from FPV TEST SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.214.101.31:28015.
What build of Rust does FPV TEST SERVER use?
Rust network protocol 2634 and build 166586 on Windows is what FPV TEST SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on FPV TEST SERVER?
The recent wipes averaged a busiest count of 2 players. 8 hours after the latest wipe, the crowd peaked.
How often does FPV TEST SERVER wipe, and on which days?
There is no next wipe to predict at FPV TEST SERVER, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 18 hours.
Server tags
What do the server tags on FPV TEST SERVER mean?
The game's server browser reads the tags FPV TEST SERVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FPV TEST SERVER appear?
These Rust Server Trends lists include FPV TEST SERVER: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to FPV TEST SERVER?
Enter client.connect 178.214.101.31:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.