Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station XX-4548 · recording

Odesa

Online 178.212.192.247:28015 checked 10m ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 3
Rank
#4,548
top 20%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4548 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Thu 07:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0013:0017:0008:0012:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC3d ago M0.0rising 1 – running 0
Fri 23 Oct, 11:34 UTC5d ago M0.0steady 1 held half 2.2 days 1
Wed 21 Oct, 21:58 UTC7d ago M0.5rising 3 – 1.6 days 0
Tue 20 Oct, 10:10 UTC8d ago M0.3rising 2 – 1.5 days 0
Fri 2 Oct, 11:42 UTC26d ago M0.0steady 1 held half 17.9 days 1
Fri 2 Oct, 05:26 UTC27d ago M0.0rising 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW27d ago M0.3rising 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC40d ago M0.0steady 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
151/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Odesa?

The map on Odesa is procedural, produced by the game.

Which settings and rules apply on Odesa?

No gather rate appears in the name of Odesa. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Odesa?

A reading taken now shows 1 players on Odesa, which has 10 slots. The seven-day average is 1 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does Odesa rank against other Rust servers?

The last seven days of player hours place Odesa at #4,548, in the top 20% of all ranked servers.

Server details

How reliably does Odesa stay online?

Right now, you can reach Odesa. It was up 61% of the time across the last 7 full days: 103 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Odesa hosted?

A region is not published by Odesa. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.212.192.247:28015 is the address it uses.

What build of Rust does Odesa use?

Odesa is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Odesa?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Odesa run its wipes?

No next wipe can be predicted for Odesa, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 16 hours.

Server tags

What do the server tags on Odesa mean?

These are the tags Odesa publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Odesa appear?

The Rust Server Trends lists that take in Odesa are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to Odesa?

Enter client.connect 178.212.192.247:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.