Rust Server TrendsSeismic network · station log
Recording Stations11,786 Players66,925 Active3,511 Wipes · 3 h190 48 h

Station XX-15318 · no signal

KRAKEN | TEST | STABLE

Offline 178.208.177.88:28017 checked 5d ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Wed 21 OctWed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 17:18 UTC7d ago M0.0rising 3 – running 2
Wed 21 Oct, 05:42 UTC8d ago M0.5rising 3 – 0.5 days 0
Thu 15 Oct, 09:14 UTC14d ago M0.0steady 1 halved by day 1 5.9 days 1
Wed 14 Oct, 09:51 UTC15d ago M0.0rising 2 – 1 days 1
Tue 13 Oct, 11:47 UTC16d ago M0.3rising 2 – 0.9 days 0
Thu 8 Oct, 09:25 UTC21d ago M0.0rising 1 halved by day 2 5.1 days 0
Wed 7 Oct, 15:10 UTC21d ago M0.0rising 1 – 0.8 days 0
Wed 7 Oct, 08:13 UTC22d ago M0.0steady 1 – 0.3 days 1
Tue 6 Oct, 19:17 UTC22d ago M0.0rising 1 – 0.5 days 0
Tue 6 Oct, 12:07 UTC23d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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159/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
71/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on KRAKEN | TEST | STABLE?

KRAKEN | TEST | STABLE runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named discord.gg/kraken-rust.

Which settings and rules apply on KRAKEN | TEST | STABLE?

The name of KRAKEN | TEST | STABLE gives no gather rate. 14 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on KRAKEN | TEST | STABLE right now?

No players are recorded on KRAKEN | TEST | STABLE at this moment; it is offline, and the last sighting was 5 days 14 hours ago. The seven-day average for this server is 0 players.

How does KRAKEN | TEST | STABLE rank against other Rust servers?

Over the last seven days, KRAKEN | TEST | STABLE recorded enough player hours to reach #15,318 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does KRAKEN | TEST | STABLE stay online?

KRAKEN | TEST | STABLE is down at the moment; the last recorded contact was 5 days 14 hours ago. It was up 28% of the time across the last 7 full days: 47 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is KRAKEN | TEST | STABLE hosted?

Nothing about a region comes from KRAKEN | TEST | STABLE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.208.177.88:28017.

Which Rust version is KRAKEN | TEST | STABLE running?

Rust network protocol 2635 and build 168909 on Linux is what KRAKEN | TEST | STABLE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on KRAKEN | TEST | STABLE?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.

On what timetable does KRAKEN | TEST | STABLE run its wipes?

There is no next wipe to predict at KRAKEN | TEST | STABLE, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on KRAKEN | TEST | STABLE mean?

The game's server browser reads the tags KRAKEN | TEST | STABLE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts14 (Group limit): Each team can hold up to 14; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does KRAKEN | TEST | STABLE appear?

These Rust Server Trends lists include KRAKEN | TEST | STABLE: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to KRAKEN | TEST | STABLE?

You can connect by pressing F1 in Rust and typing client.connect 178.208.177.88:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts14
Group limit Each team can hold up to 14.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.