Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players74,551 Active3,731 Wipes · 3 h142 48 h

Station XX-13656 · no signal

Aswelli - RED

Offline 178.177.239.113:28015 checked 19d ago

moddedoxide
Connect
Players now
1/ 22
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,656
top 62%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13656 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 22 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
169/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
152/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
134/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
47/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Aswelli - RED?

The map on Aswelli - RED is procedural, produced by the game.

Which settings and rules apply on Aswelli - RED?

No gather rate appears in the name of Aswelli - RED. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Aswelli - RED?

No players are recorded on Aswelli - RED at this moment; it is offline, and the last sighting was 19 days 6 hours ago.

How does Aswelli - RED rank against other Rust servers?

The last seven days of player hours place Aswelli - RED at #13,656, in the top 62% of all ranked servers.

Server facts

How reliably does Aswelli - RED stay online?

As recorded now, Aswelli - RED is not reachable, the last contact having been 19 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does Aswelli - RED run from?

Nothing about a region comes from Aswelli - RED. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.177.239.113:28015.

Which Rust version is Aswelli - RED running?

On Windows, Aswelli - RED runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Aswelli - RED wipe, and on which days?

On record so far are too few of Aswelli - RED's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 8 hours is how long the current world has been running.

Tags

What do the server tags on Aswelli - RED mean?

These are the tags Aswelli - RED publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp22 (Max players): The server has 22 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Aswelli - RED appear?

These Rust Server Trends lists include Aswelli - RED: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Aswelli - RED?

To join, enter client.connect 178.177.239.113:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp22,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp22
Max players The server has 22 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.