Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players62,389 Active3,280 Wipes · 3 h180 48 h

Station XX-9072 · no signal

SychkaRust

Offline 178.173.248.141:27000 checked 34d ago

modded
Connect
Players now
7/ 200
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#9,072
top 40%
Last wipe
35d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9072 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
7of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 18:00 UTC35d ago M0.9rising 8 – running 0
Thu 24 Sep, 11:50 UTC35d ago M0.9rising 8 – 0.3 days 0
Thu 24 Sep, 05:06 UTC35d ago M0.8rising 8 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
14/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
48/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
210/ 260
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SychkaRust?

Generated by the game, the map on SychkaRust is procedural, size 3,000 with seed 418856. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SychkaRust?

No gather rate appears in the name of SychkaRust. The group limit is not published. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on SychkaRust right now?

No players are recorded on SychkaRust at this moment; it is offline, and the last sighting was 34 days 18 hours ago.

How does SychkaRust rank against other Rust servers?

On player hours for the past week, SychkaRust sits at #9,072, which puts it inside the top 40% of every ranked server.

Server details

How reliably does SychkaRust stay online?

No contact with SychkaRust right now, and the last recorded contact was 34 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is SychkaRust hosted?

No region is published by SychkaRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 178.173.248.141:27000 is the address it uses.

Which Rust version is SychkaRust running?

Rust network protocol 2633 and build 163794 on Linux is what SychkaRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on SychkaRust?

On average, the busiest point of its recent wipes drew 8 players. 9 hours into the latest wipe, the crowd reached its peak.

How often does SychkaRust wipe, and on which days?

There is no next wipe to predict at SychkaRust, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 35 days 1 hours is how long the current world has been running.

Tags

What do the server tags on SychkaRust mean?

These are the tags SychkaRust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; h7af5fc78 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SychkaRust appear?

The Rust Server Trends lists that take in SychkaRust are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z.

Join the server

What steps get you onto SychkaRust?

Enter client.connect 178.173.248.141:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://anti-rust.gamestores.ru/#/app/store/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,v2633,h7af5fc78,stok,gmrust,cs163794,^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h7af5fc78
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.