Station XX-13797 · no signal
TEST SERVER G.F.Y.
Offline 178.158.214.67:28015 checked 25d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,797
- top 60%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 16:04 UTC25d ago | M0.0■steady | 1 | – | – | running | 1 |
| Thu 1 Oct, 18:26 UTC FW26d ago | M0.0■steady | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on TEST SERVER G.F.Y.?
No gather rate appears in the name of TEST SERVER G.F.Y.. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on TEST SERVER G.F.Y.?
TEST SERVER G.F.Y. is not responding at this moment and is offline, last seen 25 days 18 hours ago.
How does TEST SERVER G.F.Y. rank against other Rust servers?
On player hours for the past week, TEST SERVER G.F.Y. sits at #13,797, which puts it inside the top 60% of every ranked server.
Server details
How reliably does TEST SERVER G.F.Y. stay online?
As recorded now, TEST SERVER G.F.Y. is not reachable, the last contact having been 25 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does TEST SERVER G.F.Y. run from?
A region is not published by TEST SERVER G.F.Y.. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.158.214.67:28015 is the address it uses.
What build of Rust does TEST SERVER G.F.Y. use?
TEST SERVER G.F.Y. is running Rust network protocol 2634 and build 166586 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on TEST SERVER G.F.Y.?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does TEST SERVER G.F.Y. wipe, and on which days?
On record so far are too few of TEST SERVER G.F.Y.'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours is how long the current world has been running.
Server tags
What do the server tags on TEST SERVER G.F.Y. mean?
The game's server browser reads the tags TEST SERVER G.F.Y. publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST SERVER G.F.Y. appear?
You will find TEST SERVER G.F.Y. on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto TEST SERVER G.F.Y.?
You can connect by pressing F1 in Rust and typing client.connect 178.158.214.67:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.