Station XX-15348 · no signal
cpstest
Offline 178.155.23.59:28215 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on cpstest?
A procedural map runs on cpstest, generated by the game.
Which settings and rules apply on cpstest?
The name of cpstest gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on cpstest?
cpstest is not responding at this moment and is offline, last seen 6 days 8 hours ago. Averaged across the last seven days, the population was 0 players.
How does cpstest rank against other Rust servers?
The last seven days of player hours place cpstest at #15,348, in the top 69% of all ranked servers.
Operator and location
How reliably does cpstest stay online?
No contact with cpstest right now, and the last recorded contact was 6 days 8 hours ago. 0 of 120 hours in the last 5 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Where in the world is cpstest hosted?
Nothing about a region comes from cpstest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 178.155.23.59:28215.
What build of Rust does cpstest use?
Rust network protocol 2634 and build 167781 on Windows is what cpstest runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does cpstest wipe, and on which days?
The rhythm of cpstest cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 9 hours.
Lists and tags
What do the server tags on cpstest mean?
These are the tags cpstest publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does cpstest appear?
You will find cpstest on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to cpstest?
You can connect by pressing F1 in Rust and typing client.connect 178.155.23.59:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.