Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players100,165 Active3,872 Wipes · 3 h533 48 h

Station XX-14204 · no signal

testrustnewera

Offline 178.137.144.206:28015 checked 11d ago

modded
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,204
top 65%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14204 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
85/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
55/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
159/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on testrustnewera?

The map on testrustnewera is procedural, produced by the game.

Which settings and rules apply on testrustnewera?

The name of testrustnewera gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on testrustnewera?

A reading taken now finds testrustnewera offline; the most recent activity was 11 days 2 hours ago.

How does testrustnewera rank against other Rust servers?

On player hours for the past week, testrustnewera sits at #14,204, which puts it inside the top 65% of every ranked server.

Operator and location

How reliably does testrustnewera stay online?

testrustnewera is down at the moment; the last recorded contact was 11 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is testrustnewera hosted?

Nothing about a region comes from testrustnewera. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.137.144.206:28015.

Which Rust version is testrustnewera running?

testrustnewera is running Rust network protocol 1806 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does testrustnewera run its wipes?

On record so far are too few of testrustnewera's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Tags

What do the server tags on testrustnewera mean?

Tags published by testrustnewera and read by the game's server browser include mp10 (Max players): The server has 10 slots; v1806 (Protocol): Your game needs to be on protocol 1806 to join; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hc43480e6 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does testrustnewera appear?

You will find testrustnewera on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

How to join

How do you connect to testrustnewera?

You can connect by pressing F1 in Rust and typing client.connect 178.137.144.206:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp10,v1806,hc43480e6

Game

mp10
Max players The server has 10 slots.
v1806
Protocol Your game needs to be on protocol 1806 to join.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hc43480e6
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.