Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-13904 · no signal

testrustnewera

Offline 178.137.142.89:28015 checked 11d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,904
top 63%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13904 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
17/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
31/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
160/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on testrustnewera?

testrustnewera uses a procedural map, which the game generates.

Which settings and rules apply on testrustnewera?

You will find no gather rate in the name of testrustnewera. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on testrustnewera?

testrustnewera is not responding at this moment and is offline, last seen 11 days 6 hours ago.

How does testrustnewera rank against other Rust servers?

The last seven days of player hours place testrustnewera at #13,904, in the top 63% of all ranked servers.

Server facts

How reliably does testrustnewera stay online?

No contact with testrustnewera right now, and the last recorded contact was 11 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Which region does testrustnewera run from?

No region is published by testrustnewera. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.137.142.89:28015.

Which Rust version is testrustnewera running?

On Windows, testrustnewera runs Rust network protocol 1806. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does testrustnewera wipe, and on which days?

On record so far are too few of testrustnewera's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.

Tags

What do the server tags on testrustnewera mean?

Tags published by testrustnewera and read by the game's server browser include mp10 (Max players): Slots: 10; v1806 (Protocol): Game protocol 1806: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hc43480e6 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does testrustnewera appear?

These Rust Server Trends lists include testrustnewera: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

How to join

How do you connect to testrustnewera?

Enter client.connect 178.137.142.89:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp10,v1806,hc43480e6

Game

mp10
Max players Slots: 10.
v1806
Protocol Game protocol 1806: to join, your game must match this version.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hc43480e6
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.