Station XX-11442 · no signal
DeathTerror Cinematic Local
Offline 178.136.46.166:28015 checked 12d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,442
- top 53%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 14:15 UTC24d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 24 Sep, 11:32 UTC33d ago | M0.0▲rising | 1 | held half | 9.1 days | 0 | |
| Sun 20 Sep, 22:48 UTC37d ago | M0.0▲rising | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DeathTerror Cinematic Local?
The map on DeathTerror Cinematic Local is procedural, produced by the game.
Which settings and rules apply on DeathTerror Cinematic Local?
The name of DeathTerror Cinematic Local gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on DeathTerror Cinematic Local?
No players are recorded on DeathTerror Cinematic Local at this moment; it is offline, and the last sighting was 12 days 12 hours ago.
How does DeathTerror Cinematic Local rank against other Rust servers?
On player hours for the past week, DeathTerror Cinematic Local sits at #11,442, which puts it inside the top 53% of every ranked server.
Server details
How reliably does DeathTerror Cinematic Local stay online?
No contact with DeathTerror Cinematic Local right now, and the last recorded contact was 12 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
Where in the world is DeathTerror Cinematic Local hosted?
A region is not published by DeathTerror Cinematic Local. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.136.46.166:28015 is the address it uses.
What build of Rust does DeathTerror Cinematic Local use?
Rust network protocol 2634 and build 166652 on Windows is what DeathTerror Cinematic Local runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on DeathTerror Cinematic Local?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does DeathTerror Cinematic Local run its wipes?
No next wipe can be predicted for DeathTerror Cinematic Local, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 11 hours.
Server tags
What do the server tags on DeathTerror Cinematic Local mean?
Tags published by DeathTerror Cinematic Local and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DeathTerror Cinematic Local appear?
These Rust Server Trends lists include DeathTerror Cinematic Local: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto DeathTerror Cinematic Local?
You can connect by pressing F1 in Rust and typing client.connect 178.136.46.166:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.