Station XX-11505 · no signal
FiercyCity
Offline 178.120.7.162:28015 checked 18d ago
- Players now
- 2/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,505
- top 52%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 15:32 UTC22d ago | M0.5▲rising | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FiercyCity?
A procedural map runs on FiercyCity, generated by the game.
Which settings and rules apply on FiercyCity?
You will find no gather rate in the name of FiercyCity. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on FiercyCity?
A reading taken now finds FiercyCity offline; the most recent activity was 18 days 5 hours ago.
How does FiercyCity rank against other Rust servers?
Over the last seven days, FiercyCity recorded enough player hours to reach #11,505 worldwide, placing it in the top 52% of all ranked servers.
Server details
How reliably does FiercyCity stay online?
FiercyCity is down at the moment; the last recorded contact was 18 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
Where in the world is FiercyCity hosted?
No region is published by FiercyCity. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 178.120.7.162:28015 is the address it uses.
Which Rust version is FiercyCity running?
Rust network protocol 2634 and build 166652 on Windows is what FiercyCity runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on FiercyCity?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does FiercyCity run its wipes?
The rhythm of FiercyCity cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 3 hours.
Server tags
What do the server tags on FiercyCity mean?
Tags published by FiercyCity and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FiercyCity appear?
These Rust Server Trends lists include FiercyCity: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to FiercyCity?
To join, enter client.connect 178.120.7.162:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.