Rust Server TrendsSeismic network · station log
Recording Stations11,719 Players48,039 Active3,199 Wipes · 3 h104 48 h

Station XX-15156 · no signal

World2057 - Teste isolado

Offline 177.37.245.91:28057 checked 13d ago

modded
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15156 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
0/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on World2057 - Teste isolado?

A procedural map runs on World2057 - Teste isolado, generated by the game.

Which settings and rules apply on World2057 - Teste isolado?

The name of World2057 - Teste isolado gives no gather rate. The group limit is not published. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on World2057 - Teste isolado?

A reading taken now finds World2057 - Teste isolado offline; the most recent activity was 13 days 20 hours ago.

How does World2057 - Teste isolado rank against other Rust servers?

On player hours for the past week, World2057 - Teste isolado sits at #15,156, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does World2057 - Teste isolado stay online?

As recorded now, World2057 - Teste isolado is not reachable, the last contact having been 13 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Where in the world is World2057 - Teste isolado hosted?

A region is not published by World2057 - Teste isolado. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 177.37.245.91:28057.

Which Rust version is World2057 - Teste isolado running?

Rust network protocol 1252 on Windows is what World2057 - Teste isolado runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does World2057 - Teste isolado run its wipes?

Too few wipes of World2057 - Teste isolado are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.

Lists and tags

What do the server tags on World2057 - Teste isolado mean?

These are the tags World2057 - Teste isolado publishes for the browser to read: mp2 (Max players): Slots: 2; v1252 (Protocol): To connect, your game must be on the same protocol, 1252; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; procsd20571252 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; procsz3000 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does World2057 - Teste isolado appear?

These Rust Server Trends lists include World2057 - Teste isolado: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Join the server

How do you connect to World2057 - Teste isolado?

You can connect by pressing F1 in Rust and typing client.connect 177.37.245.91:28057 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,v1252,procsd20571252,procsz3000,modded,oxide

Game

mp2
Max players Slots: 2.
v1252
Protocol To connect, your game must be on the same protocol, 1252.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.
oxide
Oxide A plugin framework, Oxide (uMod), runs here.

Other

procsd20571252
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
procsz3000
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.