Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-12905 · no signal

World2057 - Teste isolado

Offline 177.37.237.25:1252 checked 14d ago

modded
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,905
top 60%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on World2057 - Teste isolado?

A procedural map runs on World2057 - Teste isolado, generated by the game.

Which settings and rules apply on World2057 - Teste isolado?

The name of World2057 - Teste isolado gives no gather rate. The group limit is not published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on World2057 - Teste isolado right now?

A reading taken now finds World2057 - Teste isolado offline; the most recent activity was 14 days 7 hours ago.

How does World2057 - Teste isolado rank against other Rust servers?

Over the last seven days, World2057 - Teste isolado recorded enough player hours to reach #12,905 worldwide, placing it in the top 60% of all ranked servers.

Server facts

How reliably does World2057 - Teste isolado stay online?

World2057 - Teste isolado is down at the moment; the last recorded contact was 14 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does World2057 - Teste isolado run from?

Nothing about a region comes from World2057 - Teste isolado. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 177.37.237.25:1252 is the address it uses.

Which Rust version is World2057 - Teste isolado running?

Rust network protocol 1252 on Windows is what World2057 - Teste isolado runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does World2057 - Teste isolado wipe, and on which days?

Too few wipes of World2057 - Teste isolado are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.

Lists and tags

What do the server tags on World2057 - Teste isolado mean?

The game's server browser reads the tags World2057 - Teste isolado publishes: mp2 (Max players): Slots: 2; v1252 (Protocol): To connect, your game must be on the same protocol, 1252; modded (Modded): The game is changed by plugins or settings, placing it under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; procsd234 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; procsz3000 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does World2057 - Teste isolado appear?

You will find World2057 - Teste isolado on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

What steps get you onto World2057 - Teste isolado?

You can connect by pressing F1 in Rust and typing client.connect 177.37.237.25:1252 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,v1252,procsd234,procsz3000,modded,oxide

Game

mp2
Max players Slots: 2.
v1252
Protocol To connect, your game must be on the same protocol, 1252.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.
oxide
Oxide A plugin framework, Oxide (uMod), runs here.

Other

procsd234
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
procsz3000
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.