Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station XX-15155 · no signal

World2057 - Teste isolado

Offline 177.37.236.130:28057 checked 14d ago

modded
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,155
top 70%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
171/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
351/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
249/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on World2057 - Teste isolado?

The map on World2057 - Teste isolado is procedural, produced by the game.

Which settings and rules apply on World2057 - Teste isolado?

You will find no gather rate in the name of World2057 - Teste isolado. The group limit is not published. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on World2057 - Teste isolado?

World2057 - Teste isolado is not responding at this moment and is offline, last seen 14 days 12 hours ago.

How does World2057 - Teste isolado rank against other Rust servers?

On player hours for the past week, World2057 - Teste isolado sits at #15,155, which puts it inside the top 70% of every ranked server.

Server details

How reliably does World2057 - Teste isolado stay online?

As recorded now, World2057 - Teste isolado is not reachable, the last contact having been 14 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is World2057 - Teste isolado hosted?

A region is not published by World2057 - Teste isolado. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 177.37.236.130:28057.

What build of Rust does World2057 - Teste isolado use?

World2057 - Teste isolado is running Rust network protocol 1252 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does World2057 - Teste isolado run its wipes?

On record so far are too few of World2057 - Teste isolado's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Tags

What do the server tags on World2057 - Teste isolado mean?

The game's server browser reads the tags World2057 - Teste isolado publishes: mp2 (Max players): Slots: 2; v1252 (Protocol): Your game needs to be on protocol 1252 to join; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; procsd20571252 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; procsz6000 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does World2057 - Teste isolado appear?

You will find World2057 - Teste isolado on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

Connecting

What steps get you onto World2057 - Teste isolado?

You can connect by pressing F1 in Rust and typing client.connect 177.37.236.130:28057 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,v1252,procsd20571252,procsz6000,modded,oxide

Game

mp2
Max players Slots: 2.
v1252
Protocol Your game needs to be on protocol 1252 to join.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.
oxide
Oxide A plugin framework, Oxide (uMod), runs here.

Other

procsd20571252
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
procsz6000
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.