Station XX-8659 · no signal
Marte6 Server
Offline 177.22.167.66:28115 checked 6d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,659
- top 39%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 05:42 UTC8d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Marte6 Server?
The map on Marte6 Server is procedural, produced by the game.
Which settings and rules apply on Marte6 Server?
You will find no gather rate in the name of Marte6 Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Marte6 Server?
Marte6 Server is not responding at this moment and is offline, last seen 6 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Marte6 Server rank against other Rust servers?
Over the last seven days, Marte6 Server recorded enough player hours to reach #8,659 worldwide, placing it in the top 39% of all ranked servers.
Operator and location
How reliably does Marte6 Server stay online?
Marte6 Server is down at the moment; the last recorded contact was 6 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 11, or 7% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is Marte6 Server hosted?
No region is published by Marte6 Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 177.22.167.66:28115 is the address it uses.
Which Rust version is Marte6 Server running?
On Windows, Marte6 Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Marte6 Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Marte6 Server wipe, and on which days?
On record so far are too few of Marte6 Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 21 hours.
Lists and tags
What do the server tags on Marte6 Server mean?
The game's server browser reads the tags Marte6 Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Marte6 Server appear?
You will find Marte6 Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Marte6 Server?
To join, enter client.connect 177.22.167.66:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.