Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-8780 · recording

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE

Online 176.98.23.70:28015 checked 10m ago

vanillamoddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,780
top 40%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8780 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC25d ago M0.5rising 3 – running 0
Fri 2 Oct, 16:14 UTC26d ago M0.3rising 2 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
128/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
98/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
30/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

The procedural map on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is size 3,700 with seed 329470229, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

You will find no gather rate in the name of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

At this moment, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE records 0 players across 500 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 15:00 UTC, averaging 0 players.

How does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE rank against other Rust servers?

Over the last seven days, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE recorded enough player hours to reach #8,780 worldwide, placing it in the top 40% of all ranked servers.

Server details

How reliably does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE stay online?

Right now, you can reach UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The uptime it reports puts its last restart about 43 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE perform under load?

The 48-hour average is 308 server fps; 178 is the lowest observed. At its highest, it carried 77,991 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,620 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE hosted?

A region is not published by UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.98.23.70:28015.

Which Rust version is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE running?

Rust network protocol 2635 and build 168909 on Windows is what UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

On average, the busiest point of its recent wipes drew 2 players. 25 hours into the latest wipe, the crowd reached its peak.

On what timetable does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run its wipes?

Too few wipes of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 3 hours.

Lists and tags

What do the server tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE mean?

The game's server browser reads the tags UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE appear?

You will find UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

To join, enter client.connect 176.98.23.70:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.