Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players65,959 Active3,548 Wipes · 3 h114 48 h

Station XX-9714 · recording

KIBA pvp/pve zone x1

Online 176.98.202.61:28015 checked 14m ago

1x vanillamoddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,714
top 44%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9714 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 11:59 UTC10d ago M0.6rising 4 – running 0
Mon 12 Oct, 14:59 UTC15d ago M0.5rising 4 held half 4.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
174/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
131/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
55/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on KIBA pvp/pve zone x1?

KIBA pvp/pve zone x1 runs a procedural map of size 3,000 with seed 17102026, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on KIBA pvp/pve zone x1?

Its name points to a gather rate of 1x on KIBA pvp/pve zone x1. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on KIBA pvp/pve zone x1?

A reading taken now shows 0 players on KIBA pvp/pve zone x1, which has 300 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does KIBA pvp/pve zone x1 rank against other Rust servers?

Over the last seven days, KIBA pvp/pve zone x1 recorded enough player hours to reach #9,714 worldwide, placing it in the top 44% of all ranked servers.

Server facts

How reliably does KIBA pvp/pve zone x1 stay online?

Right now, you can reach KIBA pvp/pve zone x1. Its reported uptime points to a restart about 43 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

How well does KIBA pvp/pve zone x1 perform under load?

Across the last 48 hours it averaged 235 server fps, with a floor of 202. At its highest, it carried 45,311 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,578 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does KIBA pvp/pve zone x1 run from?

Nothing about a region comes from KIBA pvp/pve zone x1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.98.202.61:28015.

Which Rust version is KIBA pvp/pve zone x1 running?

On Windows, KIBA pvp/pve zone x1 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on KIBA pvp/pve zone x1?

4 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does KIBA pvp/pve zone x1 wipe, and on which days?

The rhythm of KIBA pvp/pve zone x1 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 23 hours.

Server tags

What do the server tags on KIBA pvp/pve zone x1 mean?

These are the tags KIBA pvp/pve zone x1 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does KIBA pvp/pve zone x1 appear?

You will find KIBA pvp/pve zone x1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1x.

Connecting

What steps get you onto KIBA pvp/pve zone x1?

You can connect by pressing F1 in Rust and typing client.connect 176.98.202.61:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players Slots: 300.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.