Station EU-5784 · no signal
Survival.RIP 1000x PvE Testserver
Offline EU 176.9.26.158:28018 checked 12h ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,784
- top 26% · #1831 in EU
- No wipes
- resets
- 78 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Tue 03:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 20wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC23h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC23h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Survival.RIP 1000x PvE Testserver?
Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Survival.RIP 1000x PvE Testserver?
1000x gather is what Survival.RIP 1000x PvE Testserver runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Survival.RIP 1000x PvE Testserver right now?
Survival.RIP 1000x PvE Testserver is not responding at this moment and is offline, last seen 12 hours ago. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Survival.RIP 1000x PvE Testserver rank against other Rust servers?
For player hours across the last seven days, Survival.RIP 1000x PvE Testserver takes #5,784 overall and #1,831 in Europe, inside the top 26% of all ranked servers.
Server details
How reliably does Survival.RIP 1000x PvE Testserver stay online?
As recorded now, Survival.RIP 1000x PvE Testserver is not reachable, the last contact having been 12 hours ago. Going by the uptime figure it reports, it restarted about 26 minutes ago. Of the 168 hours in the last 7 full days, it was up for 121, or 72% of the time. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
How well does Survival.RIP 1000x PvE Testserver perform under load?
Across the last 48 hours it averaged 59 server fps, with a floor of 48. The world held up to 146,983 entities at its peak, buildings and deployables included. It reached a ceiling of 4,872 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Survival.RIP 1000x PvE Testserver hosted?
The EU tag is how Survival.RIP 1000x PvE Testserver lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.9.26.158:28018.
What build of Rust does Survival.RIP 1000x PvE Testserver use?
Survival.RIP 1000x PvE Testserver is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Survival.RIP 1000x PvE Testserver run its wipes?
None of the resets at Survival.RIP 1000x PvE Testserver counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Server tags
What do the server tags on Survival.RIP 1000x PvE Testserver mean?
Tags published by Survival.RIP 1000x PvE Testserver and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Survival.RIP 1000x PvE Testserver appear?
The Rust Server Trends lists that take in Survival.RIP 1000x PvE Testserver are: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Join the server
How do you connect to Survival.RIP 1000x PvE Testserver?
To join, enter client.connect 176.9.26.158:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
