Station XX-13020 · recording
dron test
Online 176.9.18.206:20083 checked 10m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,020
- top 58%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on dron test?
The procedural map on dron test is size 1,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on dron test?
You will find no gather rate in the name of dron test. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on dron test right now?
0 of the 5 slots on dron test are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.
How does dron test rank against other Rust servers?
The last seven days of player hours place dron test at #13,020, in the top 58% of all ranked servers.
Server facts
How reliably does dron test stay online?
As recorded now, dron test is running. Its reported uptime points to a restart about 13 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.
How well does dron test perform under load?
Across the last 48 hours it averaged 240 server fps, with a floor of 237. Buildings, deployables and all the rest of the world's entities brought it to a high of 4,491. Memory use peaked at 993 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is dron test hosted?
A region is not published by dron test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.9.18.206:20083 is the address it uses.
What build of Rust does dron test use?
Rust network protocol 2635 and build 168909 on Linux is what dron test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does dron test wipe, and on which days?
On record so far are too few of dron test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 13 hours is how long the current world has been running.
Tags
What do the server tags on dron test mean?
The game's server browser reads the tags dron test publishes: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does dron test appear?
You will find dron test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto dron test?
Enter client.connect 176.9.18.206:20083 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.