Station XX-15264 · recording
My Untitled Rust Server
Online 176.9.137.117:17636 checked 10m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,264
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 14:46 UTC27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Untitled Rust Server?
My Untitled Rust Server runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on My Untitled Rust Server?
You will find no gather rate in the name of My Untitled Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on My Untitled Rust Server?
0 of the 500 slots on My Untitled Rust Server are filled right now. Averaged across the last seven days, the population was 0 players.
How does My Untitled Rust Server rank against other Rust servers?
Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #15,264 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does My Untitled Rust Server stay online?
My Untitled Rust Server is up at the moment. Its reported uptime points to a restart about 2 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does My Untitled Rust Server hold a steady tick rate?
The 48-hour average is 62 server fps; 35 is the lowest observed. At its highest, it carried 121,734 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,786 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does My Untitled Rust Server run from?
Nothing about a region comes from My Untitled Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.9.137.117:17636.
What build of Rust does My Untitled Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what My Untitled Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on My Untitled Rust Server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does My Untitled Rust Server run its wipes?
On record so far are too few of My Untitled Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 12 hours.
Server tags
What do the server tags on My Untitled Rust Server mean?
These are the tags My Untitled Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Untitled Rust Server appear?
You will find My Untitled Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto My Untitled Rust Server?
Enter client.connect 176.9.137.117:17636 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.