Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h90 48 h

Station XX-6560 · no signal

NeoRed Testes (Monumentos)

Offline 176.79.45.77:28015 checked 14h ago

moddedoxide
Connect
Players now
2/ 10
20% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 2
Rank
#6,560
top 29%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6560 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 10 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+1into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5203:0020:0022:0000:0002:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0020:0022:0000:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on NeoRed Testes (Monumentos)?

Generated by the game, the map on NeoRed Testes (Monumentos) is procedural, size 4,500 with seed 2022. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NeoRed Testes (Monumentos)?

You will find no gather rate in the name of NeoRed Testes (Monumentos). The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on NeoRed Testes (Monumentos) right now?

A reading taken now finds NeoRed Testes (Monumentos) offline; the most recent activity was 14 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The busiest point in the last 48 hours came at 00:00 UTC, averaging 2 players.

How does NeoRed Testes (Monumentos) rank against other Rust servers?

On player hours for the past week, NeoRed Testes (Monumentos) sits at #6,560, which puts it inside the top 29% of every ranked server.

Operator and location

How reliably does NeoRed Testes (Monumentos) stay online?

No contact with NeoRed Testes (Monumentos) right now, and the last recorded contact was 14 hours ago. Its reported uptime points to a restart about 5 hours ago. 6 of 24 hours in the last 1 full day were up time, 25% of the total. 26 October 2026 is when Rust Server Trends first recorded it.

Does NeoRed Testes (Monumentos) hold a steady tick rate?

The 48-hour average is 76 server fps; 61 is the lowest observed. At its highest, it carried 117,246 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,540 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does NeoRed Testes (Monumentos) run from?

No region is published by NeoRed Testes (Monumentos). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 176.79.45.77:28015.

Which Rust version is NeoRed Testes (Monumentos) running?

On Windows, NeoRed Testes (Monumentos) runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does NeoRed Testes (Monumentos) run its wipes?

The rhythm of NeoRed Testes (Monumentos) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 23 hours is how long the current world has been running.

Lists and tags

What do the server tags on NeoRed Testes (Monumentos) mean?

The game's server browser reads the tags NeoRed Testes (Monumentos) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NeoRed Testes (Monumentos) appear?

You will find NeoRed Testes (Monumentos) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto NeoRed Testes (Monumentos)?

You can connect by pressing F1 in Rust and typing client.connect 176.79.45.77:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.