Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players32,207 Active2,774 Wipes · 3 h66 48 h

Station XX-15351 · recording

IaFe

Online 176.57.174.150:29915 checked 10m ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
26d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
0/ 100
[EA] Softcore 1 quad · monthly · 67 on average
48/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
33/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
22/ 150
12/ 80
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on IaFe?

Generated by the game, the map on IaFe is procedural, size 3,500 with seed 2147483647. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on IaFe?

The name of IaFe gives no gather rate. The limit for a group is 4 players (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on IaFe?

0 of the 50 slots on IaFe are filled right now. Averaged across the last seven days, the population was 0 players.

How does IaFe rank against other Rust servers?

Over the last seven days, IaFe recorded enough player hours to reach #15,351 worldwide, placing it in the top 69% of all ranked servers. It sits at #624 among quad servers.

Operator and location

How reliably does IaFe stay online?

Right now, you can reach IaFe. Its reported uptime points to a restart about 6 days 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.

How well does IaFe perform under load?

Its average server fps over the last 48 hours was 47, and it never dropped below 13. Buildings, deployables and all the rest of the world's entities brought it to a high of 72,428. It reached a ceiling of 2,989 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does IaFe run from?

No region is published by IaFe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.57.174.150:29915 is the address it uses.

Which Rust version is IaFe running?

Rust network protocol 2635 and build 168909 on Windows is what IaFe runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does IaFe wipe, and on which days?

From the force wipe the next wipe of IaFe is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on IaFe mean?

These are the tags IaFe publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does IaFe appear?

These Rust Server Trends lists include IaFe: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to join

How do you connect to IaFe?

You can connect by pressing F1 in Rust and typing client.connect 176.57.174.150:29915 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players 50 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.