Station XX-5071 · recording
Hitmans Rust Whitelist
Online 176.57.135.63:28100 checked 9m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,071
- top 23%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 01:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Hitmans Rust Whitelist?
The procedural map on Hitmans Rust Whitelist is size 3,498 with seed 1031865839, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Hitmans Rust Whitelist?
The name of Hitmans Rust Whitelist gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Hitmans Rust Whitelist right now?
At this moment, Hitmans Rust Whitelist records 1 players across 50 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Hitmans Rust Whitelist rank against other Rust servers?
Over the last seven days, Hitmans Rust Whitelist recorded enough player hours to reach #5,071 worldwide, placing it in the top 23% of all ranked servers.
Operator and location
How reliably does Hitmans Rust Whitelist stay online?
Right now, you can reach Hitmans Rust Whitelist. The uptime it reports puts its last restart about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Does Hitmans Rust Whitelist hold a steady tick rate?
Its average server fps over the last 48 hours was 59, and it never dropped below 27. At its highest, it carried 75,305 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,908 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Hitmans Rust Whitelist hosted?
Nothing about a region comes from Hitmans Rust Whitelist. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.57.135.63:28100 is the address it uses.
Which Rust version is Hitmans Rust Whitelist running?
Hitmans Rust Whitelist is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Hitmans Rust Whitelist?
The recent wipes averaged a busiest count of 4 players. 31 hours after the latest wipe, the crowd peaked.
How often does Hitmans Rust Whitelist wipe, and on which days?
The force wipe is the only wipe Hitmans Rust Whitelist takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 4 hours.
Tags
What do the server tags on Hitmans Rust Whitelist mean?
These are the tags Hitmans Rust Whitelist publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hitmans Rust Whitelist appear?
You will find Hitmans Rust Whitelist on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Hitmans Rust Whitelist?
You can connect by pressing F1 in Rust and typing client.connect 176.57.135.63:28100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.