Station XX-15341 · recording
Red Bull x GPORTAL - Rust #01
Online 176.57.134.16:28015 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 07:04 UTC26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Red Bull x GPORTAL - Rust #01?
Red Bull x GPORTAL - Rust #01 runs a procedural map of size 1,000 with seed 2053503259, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Red Bull x GPORTAL - Rust #01?
You will find no gather rate in the name of Red Bull x GPORTAL - Rust #01. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Red Bull x GPORTAL - Rust #01 right now?
At this moment, Red Bull x GPORTAL - Rust #01 records 0 players across 100 slots. The seven-day average for this server is 0 players.
How does Red Bull x GPORTAL - Rust #01 rank against other Rust servers?
The last seven days of player hours place Red Bull x GPORTAL - Rust #01 at #15,341, in the top 69% of all ranked servers.
Server details
How reliably does Red Bull x GPORTAL - Rust #01 stay online?
Right now, you can reach Red Bull x GPORTAL - Rust #01. Its reported uptime points to a restart about 6 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Red Bull x GPORTAL - Rust #01 hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 54. The world held up to 4,854 entities at its peak, buildings and deployables included. Memory use peaked at 969 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Red Bull x GPORTAL - Rust #01 hosted?
Nothing about a region comes from Red Bull x GPORTAL - Rust #01. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.57.134.16:28015.
What build of Rust does Red Bull x GPORTAL - Rust #01 use?
On Windows, Red Bull x GPORTAL - Rust #01 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Red Bull x GPORTAL - Rust #01?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Red Bull x GPORTAL - Rust #01 run its wipes?
Too few wipes of Red Bull x GPORTAL - Rust #01 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.
Tags
What do the server tags on Red Bull x GPORTAL - Rust #01 mean?
Tags published by Red Bull x GPORTAL - Rust #01 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Red Bull x GPORTAL - Rust #01 appear?
These Rust Server Trends lists include Red Bull x GPORTAL - Rust #01: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Red Bull x GPORTAL - Rust #01?
You can connect by pressing F1 in Rust and typing client.connect 176.57.134.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
