Station XX-15491 · no signal
Vanilla PvE, but...
Offline 176.226.207.105:28015 checked 37d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69%
- Last wipe
- 38d ago
- biweekly schedule
- Next wipe
- 3d 15h
- Mon 2 Nov, 17:51 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:51 UTC, in 3d 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Vanilla PvE, but...?
The procedural map on Vanilla PvE, but... is size 4,554 with seed 22091992, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Vanilla PvE, but...?
No gather rate appears in the name of Vanilla PvE, but.... Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Vanilla PvE, but... right now?
A reading taken now finds Vanilla PvE, but... offline; the most recent activity was 37 days 16 hours ago.
How does Vanilla PvE, but... rank against other Rust servers?
Over the last seven days, Vanilla PvE, but... recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Vanilla PvE, but... stay online?
Vanilla PvE, but... is down at the moment; the last recorded contact was 37 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Vanilla PvE, but... hosted?
A region is not published by Vanilla PvE, but.... Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.226.207.105:28015 is the address it uses.
Which Rust version is Vanilla PvE, but... running?
Rust network protocol 2633 and build 164530 on Windows is what Vanilla PvE, but... runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Vanilla PvE, but... wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives Vanilla PvE, but...'s next wipe. The date of its next wipe is Monday 2 November at 17:51 UTC. The present world dates from 38 days 8 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Vanilla PvE, but... mean?
These are the tags Vanilla PvE, but... publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Vanilla PvE, but... appear?
You will find Vanilla PvE, but... on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto Vanilla PvE, but...?
Enter client.connect 176.226.207.105:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/khgSbbBgEW.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
