Station XX-16857 · no signal
WeaponControl Quick Reload POC
Offline 176.224.105.75:28065 checked 29d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,857
- top 71%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WeaponControl Quick Reload POC?
WeaponControl Quick Reload POC uses a procedural map, which the game generates.
Which settings and rules apply on WeaponControl Quick Reload POC?
No gather rate appears in the name of WeaponControl Quick Reload POC. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on WeaponControl Quick Reload POC right now?
A reading taken now finds WeaponControl Quick Reload POC offline; the most recent activity was 29 days 14 hours ago.
How does WeaponControl Quick Reload POC rank against other Rust servers?
Over the last seven days, WeaponControl Quick Reload POC recorded enough player hours to reach #16,857 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does WeaponControl Quick Reload POC stay online?
WeaponControl Quick Reload POC is down at the moment; the last recorded contact was 29 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Which region does WeaponControl Quick Reload POC run from?
Nothing about a region comes from WeaponControl Quick Reload POC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.224.105.75:28065.
Which Rust version is WeaponControl Quick Reload POC running?
Rust network protocol 2633 and build 165217 on Windows is what WeaponControl Quick Reload POC runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does WeaponControl Quick Reload POC wipe, and on which days?
On record so far are too few of WeaponControl Quick Reload POC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 14 hours.
Tags
What do the server tags on WeaponControl Quick Reload POC mean?
The game's server browser reads the tags WeaponControl Quick Reload POC publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WeaponControl Quick Reload POC appear?
You will find WeaponControl Quick Reload POC on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto WeaponControl Quick Reload POC?
Enter client.connect 176.224.105.75:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.