Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-16857 · no signal

WeaponControl Quick Reload POC

Offline 176.224.105.75:28065 checked 29d ago

moddedoxide
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,857
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16857 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WeaponControl Quick Reload POC?

WeaponControl Quick Reload POC uses a procedural map, which the game generates.

Which settings and rules apply on WeaponControl Quick Reload POC?

No gather rate appears in the name of WeaponControl Quick Reload POC. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on WeaponControl Quick Reload POC right now?

A reading taken now finds WeaponControl Quick Reload POC offline; the most recent activity was 29 days 14 hours ago.

How does WeaponControl Quick Reload POC rank against other Rust servers?

Over the last seven days, WeaponControl Quick Reload POC recorded enough player hours to reach #16,857 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does WeaponControl Quick Reload POC stay online?

WeaponControl Quick Reload POC is down at the moment; the last recorded contact was 29 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Which region does WeaponControl Quick Reload POC run from?

Nothing about a region comes from WeaponControl Quick Reload POC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.224.105.75:28065.

Which Rust version is WeaponControl Quick Reload POC running?

Rust network protocol 2633 and build 165217 on Windows is what WeaponControl Quick Reload POC runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does WeaponControl Quick Reload POC wipe, and on which days?

On record so far are too few of WeaponControl Quick Reload POC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 14 hours.

Tags

What do the server tags on WeaponControl Quick Reload POC mean?

The game's server browser reads the tags WeaponControl Quick Reload POC publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WeaponControl Quick Reload POC appear?

You will find WeaponControl Quick Reload POC on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto WeaponControl Quick Reload POC?

Enter client.connect 176.224.105.75:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.