Station XX-14409 · no signal
Rust Dev Plugin Server (ECO)
Offline 176.2.26.124:28015 checked 38d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,409
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Dev Plugin Server (ECO)?
Rust Dev Plugin Server (ECO) uses a procedural map, which the game generates.
Which settings and rules apply on Rust Dev Plugin Server (ECO)?
The name of Rust Dev Plugin Server (ECO) gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rust Dev Plugin Server (ECO)?
A reading taken now finds Rust Dev Plugin Server (ECO) offline; the most recent activity was 38 days 12 hours ago.
How does Rust Dev Plugin Server (ECO) rank against other Rust servers?
Over the last seven days, Rust Dev Plugin Server (ECO) recorded enough player hours to reach #14,409 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Rust Dev Plugin Server (ECO) stay online?
No contact with Rust Dev Plugin Server (ECO) right now, and the last recorded contact was 38 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Dev Plugin Server (ECO) run from?
Nothing about a region comes from Rust Dev Plugin Server (ECO). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.2.26.124:28015.
Which Rust version is Rust Dev Plugin Server (ECO) running?
On Windows, Rust Dev Plugin Server (ECO) runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Rust Dev Plugin Server (ECO) run its wipes?
Too few wipes of Rust Dev Plugin Server (ECO) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on Rust Dev Plugin Server (ECO) mean?
Tags published by Rust Dev Plugin Server (ECO) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Dev Plugin Server (ECO) appear?
You will find Rust Dev Plugin Server (ECO) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Rust Dev Plugin Server (ECO)?
You can connect by pressing F1 in Rust and typing client.connect 176.2.26.124:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.