Station XX-15432 · no signal
chRUST
Offline 176.122.229.60:28015 checked 7d ago
- Players now
- 0/ 16
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 16 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 14:45 UTC27d ago | M0.0■steady | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on chRUST?
chRUST runs a procedural map of size 2,500 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on chRUST?
You will find no gather rate in the name of chRUST. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on chRUST?
chRUST is not responding at this moment and is offline, last seen 7 days 11 hours ago. The population averaged 0 players over the past week.
How does chRUST rank against other Rust servers?
On player hours for the past week, chRUST sits at #15,432, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does chRUST stay online?
chRUST is down at the moment; the last recorded contact was 7 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does chRUST run from?
A region is not published by chRUST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 176.122.229.60:28015.
Which Rust version is chRUST running?
Rust network protocol 2633 and build 163493 on Linux is what chRUST runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on chRUST?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does chRUST wipe, and on which days?
On record so far are too few of chRUST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 9 hours.
Tags
What do the server tags on chRUST mean?
The game's server browser reads the tags chRUST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does chRUST appear?
The Rust Server Trends lists that take in chRUST are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to chRUST?
You can connect by pressing F1 in Rust and typing client.connect 176.122.229.60:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.