Station XX-13883 · no signal
test11448888
Offline 176.121.5.179:28015 checked 15d ago
- Players now
- 1/ 3
- 33% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,883
- top 64%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 21:32 UTC16d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on test11448888?
test11448888 uses a procedural map, which the game generates.
Which settings and rules apply on test11448888?
The name of test11448888 gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on test11448888 right now?
test11448888 is not responding at this moment and is offline, last seen 15 days 1 hours ago.
How does test11448888 rank against other Rust servers?
The last seven days of player hours place test11448888 at #13,883, in the top 64% of all ranked servers.
Operator and location
How reliably does test11448888 stay online?
As recorded now, test11448888 is not reachable, the last contact having been 15 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does test11448888 run from?
Nothing about a region comes from test11448888. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 176.121.5.179:28015 is the address it uses.
Which Rust version is test11448888 running?
test11448888 is running Rust network protocol 2634 and build 167058 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on test11448888?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does test11448888 wipe, and on which days?
The rhythm of test11448888 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 20 hours is how long the current world has been running.
Server tags
What do the server tags on test11448888 mean?
These are the tags test11448888 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does test11448888 appear?
The Rust Server Trends lists that take in test11448888 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to test11448888?
You can connect by pressing F1 in Rust and typing client.connect 176.121.5.179:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.