Station XX-15098 · no signal
Local server 261
Offline 176.116.187.181:28015 checked 45d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,098
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 14 Sep, 05:09 UTC45d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Local server 261?
No gather rate appears in the name of Local server 261. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Local server 261 right now?
No players are recorded on Local server 261 at this moment; it is offline, and the last sighting was 45 days ago.
How does Local server 261 rank against other Rust servers?
Over the last seven days, Local server 261 recorded enough player hours to reach #15,098 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Local server 261 stay online?
Local server 261 is down at the moment; the last recorded contact was 45 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Local server 261 hosted?
A region is not published by Local server 261. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.116.187.181:28015 is the address it uses.
Which Rust version is Local server 261 running?
Rust network protocol 2332 on Windows is what Local server 261 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Local server 261?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Local server 261 run its wipes?
On record so far are too few of Local server 261's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 45 days 2 hours.
Tags
What do the server tags on Local server 261 mean?
The game's server browser reads the tags Local server 261 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local server 261 appear?
You will find Local server 261 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
How to join
What steps get you onto Local server 261?
To join, enter client.connect 176.116.187.181:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.