Station XX-15918 · no signal
Falconi3Serve3
Offline 176.114.187.114:28015 checked 25d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,918
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Falconi3Serve3?
A procedural map runs on Falconi3Serve3, generated by the game.
Which settings and rules apply on Falconi3Serve3?
The name of Falconi3Serve3 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Falconi3Serve3?
No players are recorded on Falconi3Serve3 at this moment; it is offline, and the last sighting was 25 days 16 hours ago.
How does Falconi3Serve3 rank against other Rust servers?
Over the last seven days, Falconi3Serve3 recorded enough player hours to reach #15,918 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Falconi3Serve3 stay online?
Falconi3Serve3 is down at the moment; the last recorded contact was 25 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Falconi3Serve3 hosted?
No region is published by Falconi3Serve3. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.114.187.114:28015.
Which Rust version is Falconi3Serve3 running?
Falconi3Serve3 is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Falconi3Serve3 run its wipes?
The rhythm of Falconi3Serve3 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on Falconi3Serve3 mean?
Tags published by Falconi3Serve3 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Falconi3Serve3 appear?
The Rust Server Trends lists that take in Falconi3Serve3 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Falconi3Serve3?
To join, enter client.connect 176.114.187.114:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.