Rust Server TrendsSeismic network · station log
Recording Stations11,639 Players47,599 Active3,178 Wipes · 3 h102 48 h

Station XX-15849 · no signal

[AU] Simply PVE | Teleport | Kits | Monthly |

Offline 175.36.247.83:28015 checked 17d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15849 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 20:17 UTC25d ago M0.0steady 0 – running 0
Sun 20 Sep, 01:32 UTC38d ago M0.0steady 0 – 12.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
1/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average
28/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 112 on average
290/ 350
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average
15/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 34 on average
44/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] Simply PVE | Teleport | Kits | Monthly |?

The procedural map on [AU] Simply PVE | Teleport | Kits | Monthly | is size 3,500 with seed 341666827, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU] Simply PVE | Teleport | Kits | Monthly |?

The name of [AU] Simply PVE | Teleport | Kits | Monthly | gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [AU] Simply PVE | Teleport | Kits | Monthly | right now?

No players are recorded on [AU] Simply PVE | Teleport | Kits | Monthly | at this moment; it is offline, and the last sighting was 17 days ago.

How does [AU] Simply PVE | Teleport | Kits | Monthly | rank against other Rust servers?

Over the last seven days, [AU] Simply PVE | Teleport | Kits | Monthly | recorded enough player hours to reach #15,849 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does [AU] Simply PVE | Teleport | Kits | Monthly | stay online?

No contact with [AU] Simply PVE | Teleport | Kits | Monthly | right now, and the last recorded contact was 17 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [AU] Simply PVE | Teleport | Kits | Monthly | run from?

The name of [AU] Simply PVE | Teleport | Kits | Monthly | points to Oceania, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 175.36.247.83:28015.

Which Rust version is [AU] Simply PVE | Teleport | Kits | Monthly | running?

On Windows, [AU] Simply PVE | Teleport | Kits | Monthly | runs Rust network protocol 2634 and build 166586. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [AU] Simply PVE | Teleport | Kits | Monthly |?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [AU] Simply PVE | Teleport | Kits | Monthly | run its wipes?

On record so far are too few of [AU] Simply PVE | Teleport | Kits | Monthly |'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 12 hours is how long the current world has been running.

Tags

What do the server tags on [AU] Simply PVE | Teleport | Kits | Monthly | mean?

These are the tags [AU] Simply PVE | Teleport | Kits | Monthly | publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] Simply PVE | Teleport | Kits | Monthly | appear?

The Rust Server Trends lists that take in [AU] Simply PVE | Teleport | Kits | Monthly | are: Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to [AU] Simply PVE | Teleport | Kits | Monthly |?

To join, enter client.connect 175.36.247.83:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.