Station XX-16904 · no signal
Nortonic Networks - Vanilla - Chill server for dads
Offline 174.94.109.113:28015 checked 30d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,904
- top 71%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Nortonic Networks - Vanilla - Chill server for dads?
Nortonic Networks - Vanilla - Chill server for dads uses a procedural map, which the game generates.
Which settings and rules apply on Nortonic Networks - Vanilla - Chill server for dads?
You will find no gather rate in the name of Nortonic Networks - Vanilla - Chill server for dads. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Nortonic Networks - Vanilla - Chill server for dads right now?
A reading taken now finds Nortonic Networks - Vanilla - Chill server for dads offline; the most recent activity was 30 days 4 hours ago.
How does Nortonic Networks - Vanilla - Chill server for dads rank against other Rust servers?
Over the last seven days, Nortonic Networks - Vanilla - Chill server for dads recorded enough player hours to reach #16,904 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does Nortonic Networks - Vanilla - Chill server for dads stay online?
As recorded now, Nortonic Networks - Vanilla - Chill server for dads is not reachable, the last contact having been 30 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 28 September 2026 is when Rust Server Trends first recorded it.
Which region does Nortonic Networks - Vanilla - Chill server for dads run from?
Nothing about a region comes from Nortonic Networks - Vanilla - Chill server for dads. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 174.94.109.113:28015 is the address it uses.
Which Rust version is Nortonic Networks - Vanilla - Chill server for dads running?
Rust network protocol 2633 and build 163794 on Windows is what Nortonic Networks - Vanilla - Chill server for dads runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Nortonic Networks - Vanilla - Chill server for dads wipe, and on which days?
Too few wipes of Nortonic Networks - Vanilla - Chill server for dads are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 42 days 7 hours.
Server tags
What do the server tags on Nortonic Networks - Vanilla - Chill server for dads mean?
Tags published by Nortonic Networks - Vanilla - Chill server for dads and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Nortonic Networks - Vanilla - Chill server for dads appear?
These Rust Server Trends lists include Nortonic Networks - Vanilla - Chill server for dads: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Nortonic Networks - Vanilla - Chill server for dads?
You can connect by pressing F1 in Rust and typing client.connect 174.94.109.113:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.