Station XX-16685 · no signal
ThePlague-TestServer
Offline 174.74.90.159:28019 checked 27d ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,685
- top 70%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 28 Sep, 03:22 UTC30d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ThePlague-TestServer?
ThePlague-TestServer uses a procedural map, which the game generates.
Which settings and rules apply on ThePlague-TestServer?
No gather rate appears in the name of ThePlague-TestServer. Up to 6 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on ThePlague-TestServer?
ThePlague-TestServer is not responding at this moment and is offline, last seen 27 days 7 hours ago.
How does ThePlague-TestServer rank against other Rust servers?
The last seven days of player hours place ThePlague-TestServer at #16,685, in the top 70% of all ranked servers.
Operator and location
How reliably does ThePlague-TestServer stay online?
No contact with ThePlague-TestServer right now, and the last recorded contact was 27 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ThePlague-TestServer hosted?
No region is published by ThePlague-TestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 174.74.90.159:28019 is the address it uses.
Which Rust version is ThePlague-TestServer running?
ThePlague-TestServer is running Rust network protocol 2633 and build 162929 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ThePlague-TestServer?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does ThePlague-TestServer wipe, and on which days?
On record so far are too few of ThePlague-TestServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 30 days 5 hours.
Lists and tags
What do the server tags on ThePlague-TestServer mean?
These are the tags ThePlague-TestServer publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts6 (Group limit): The team limit is 6; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ThePlague-TestServer appear?
You will find ThePlague-TestServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to ThePlague-TestServer?
Enter client.connect 174.74.90.159:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.