Station XX-15498 · no signal
Scroobys One Grid Server
Offline 174.65.117.239:28015 checked 38d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 22:47 UTC39d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 18 Sep, 01:16 UTC40d ago | M0.3▲rising | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Scroobys One Grid Server?
Generated by the game, the map on Scroobys One Grid Server is procedural, size 1,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on Scroobys One Grid Server?
The name of Scroobys One Grid Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Scroobys One Grid Server?
A reading taken now finds Scroobys One Grid Server offline; the most recent activity was 38 days 7 hours ago.
How does Scroobys One Grid Server rank against other Rust servers?
Over the last seven days, Scroobys One Grid Server recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does Scroobys One Grid Server stay online?
No contact with Scroobys One Grid Server right now, and the last recorded contact was 38 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Scroobys One Grid Server hosted?
A region is not published by Scroobys One Grid Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 174.65.117.239:28015.
What build of Rust does Scroobys One Grid Server use?
On Windows, Scroobys One Grid Server runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Scroobys One Grid Server?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 19 hours after the wipe.
How often does Scroobys One Grid Server wipe, and on which days?
The rhythm of Scroobys One Grid Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 39 days 12 hours is how long the current world has been running.
Tags
What do the server tags on Scroobys One Grid Server mean?
The game's server browser reads the tags Scroobys One Grid Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Scroobys One Grid Server appear?
These Rust Server Trends lists include Scroobys One Grid Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Scroobys One Grid Server?
To join, enter client.connect 174.65.117.239:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.