Station US-15349 · no signal
BrockMOD Test
Offline 174.62.135.59:28015 checked 1d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 16:08 UTC18d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 29 Sep, 11:13 UTC29d ago | M0.0▲rising | 1 | halved by day 2 | 11.2 days | 0 | |
| Tue 22 Sep, 02:57 UTC36d ago | M0.0▲rising | 1 | held half | 7.3 days | 0 | |
| Fri 18 Sep, 18:09 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 3.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BrockMOD Test?
The map on BrockMOD Test is procedural, produced by the game.
Which settings and rules apply on BrockMOD Test?
You will find no gather rate in the name of BrockMOD Test. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on BrockMOD Test?
BrockMOD Test is not responding at this moment and is offline, last seen 34 hours ago. Averaged across the last seven days, the population was 0 players.
How does BrockMOD Test rank against other Rust servers?
On player hours for the past week, BrockMOD Test sits at #15,349, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does BrockMOD Test stay online?
No contact with BrockMOD Test right now, and the last recorded contact was 34 hours ago. Of the 168 hours in the last 7 full days, it was up for 135, or 80% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does BrockMOD Test run from?
No region is published by BrockMOD Test, whose region code is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 174.62.135.59:28015.
What build of Rust does BrockMOD Test use?
Rust network protocol 2634 and build 167398 on Linux is what BrockMOD Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on BrockMOD Test?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
On what timetable does BrockMOD Test run its wipes?
There is no next wipe to predict at BrockMOD Test, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 5 hours.
Tags
What do the server tags on BrockMOD Test mean?
The game's server browser reads the tags BrockMOD Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BrockMOD Test appear?
The Rust Server Trends lists that take in BrockMOD Test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto BrockMOD Test?
You can connect by pressing F1 in Rust and typing client.connect 174.62.135.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.